Записи с темой: ТЕСТЫ, ТеСтЫ, ТестЫ, тЕсты (8)
понедельник, 04 июля 2011
When you lose small mind you free your life
четверг, 07 октября 2010
When you lose small mind you free your life
Китайский рандом и творчество прекрасного Канцлера Ги в сочетании дали следующее:
А вообще одна из любимых песен от сего автора, да...
Песни Канцлера Ги | ||||
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все гадания на aeterna.ru |
А вообще одна из любимых песен от сего автора, да...
понедельник, 27 сентября 2010
When you lose small mind you free your life
Балин, а ведь и правда...
Ваш Кодекс Жизненных Принципов : |
Выбирать соперника сильнее себя и радоваться как ребенок,одерживая победу. Отречься от неугодных,приближать верных. Презирать лицемерие и говорить правду в глаза,вне зависимости от последствий. |
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пятница, 24 сентября 2010
When you lose small mind you free your life
Стандартное дындовое игровое амплуа: Neutral Good Half-Elf Ranger
А получилось:
I Am A: Neutral Good Human Ranger/Bard (1st/1st Level)
Ability Scores:
Strength-10
Dexterity-17
Constitution-17
Intelligence-16
Wisdom-15
Charisma-14
Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Secondary Class:
Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Детальный разбор в цифрах к чему тяготел
А получилось:
I Am A: Neutral Good Human Ranger/Bard (1st/1st Level)
Ability Scores:
Strength-10
Dexterity-17
Constitution-17
Intelligence-16
Wisdom-15
Charisma-14
Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Secondary Class:
Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Детальный разбор в цифрах к чему тяготел
воскресенье, 08 июня 2008
When you lose small mind you free your life
Результат теста
Взял отсюда:
quizfarm.com/test.php?q_id=7687
Тот же тест но вариант номер 2...
Порадовало больше...
Результат
Взял отсюда:
quizfarm.com/test.php?q_id=7687
Тот же тест но вариант номер 2...
Порадовало больше...
Результат
четверг, 06 марта 2008
When you lose small mind you free your life
Вы Классический Сотона! |
Живёте в каноническом аду, где черти, сковородки, кипящая лава и вы сам, вмёрзший в лёд. У вас столько имён, что вы давно забыли, как вас зовут на самом деле. Смеётесь вы хорошо поставленным отрепетированным голосом, вот так: ХА! ХА! ХА! Носите чорный плащ, красный костюм, кожаное бельё и кованые сапоги. Несмотря на столь нелепый вид, вы вдохновили туеву хучу людей искусства на произведения о вашей, несомненно, трагической жизни. Многие из этих произведений вошли в сокровищницу мировой культуры. В полночь вы являетесь людям и предлагаете купить у них душу, суля несметные сокровища, вечную молодость и прочую хрень, сущность которой вы давно осознали и чувствуете себя торговцем всяким хламом. В последнее время вы устранились от дел, предоставив людям додумывать за вас. Во время Армагеддона вы наконец-то сможете обрести долгожданный покой. ![]() |
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вторник, 22 января 2008
When you lose small mind you free your life
понедельник, 14 января 2008
When you lose small mind you free your life